Rtgi 01702 - Work
A common issue in screen-space RTGI is "light leaking" through thin walls. This deep feature would implement a Dynamic Object Thickness
. Weight was assessed using a calibrated digital scale (Tanita, TBF-310 GS Body Composition Analyzer, Tokyo – Japan), and height was measured with a calibrated rod. rtgi 01702
I fired up The Witcher 3 to put 01702 through its paces. Immediately, the difference between standard Screen Space Reflections (SSR) and this specific RTGI build becomes palpable. Standard game lighting usually fakes it—it draws a circle of light on the floor and calls it a day. But 01702 understands propagation . I walked Geralt into a dimly lit tavern, and the light from the fireplace didn't just illuminate the hearth; it bounced. It crept up the wooden beams, caught the edge of a steel tankard, and reflected subtly onto the NPC’s faces. The atmosphere shifted from "video game level" to "Renaissance painting." A common issue in screen-space RTGI is "light
The specification defines three conformance tiers: I fired up The Witcher 3 to put 01702 through its paces