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Enter a name (e.g., "60FPS") and paste the specific code for your region into the box. Enable the checkbox next to the cheat and start the game. You may need to enable Emulation > Configure > Graphics to prevent the game from running too fast (above 60FPS). On Luma3DS (Real Hardware) Ensure you have and a cheat manager like Checkpoint installed.
But applying it on real hardware is impossible — it only works via emulation.
If you absolutely need 60 FPS platforming, play Super Mario 3D World on Switch (native 60 FPS) or Super Mario Odyssey (targets 60 FPS).
Create a text file named after your Title ID (e.g., 0004000000054000.txt ) and paste the code inside.
Super Mario 3D Land 60FPS Code / Patch Target Platform: Citra Emulator (Android/PC) Game Default: 30 Frames Per Second (FPS)
Note: Always verify the code matches your specific ROM revision. Using a Rev 0 code on Rev 1 will crash the game.
: If the above does not work, try replacing the second line with 2091689C 00000001 China / CHN Version (v1.0)
Enter a name (e.g., "60FPS") and paste the specific code for your region into the box. Enable the checkbox next to the cheat and start the game. You may need to enable Emulation > Configure > Graphics to prevent the game from running too fast (above 60FPS). On Luma3DS (Real Hardware) Ensure you have and a cheat manager like Checkpoint installed.
But applying it on real hardware is impossible — it only works via emulation.
If you absolutely need 60 FPS platforming, play Super Mario 3D World on Switch (native 60 FPS) or Super Mario Odyssey (targets 60 FPS).
Create a text file named after your Title ID (e.g., 0004000000054000.txt ) and paste the code inside.
Super Mario 3D Land 60FPS Code / Patch Target Platform: Citra Emulator (Android/PC) Game Default: 30 Frames Per Second (FPS)
Note: Always verify the code matches your specific ROM revision. Using a Rev 0 code on Rev 1 will crash the game.
: If the above does not work, try replacing the second line with 2091689C 00000001 China / CHN Version (v1.0)