File Name Strawberrydeferredshadermcpe120 Access
Adds subtle movement to grass and leaves, making the environment feel more alive.
1.0 File Reference: strawberrydeferredshadermcpe120 Target Platform: Minecraft: Pocket Edition (Bedrock Engine) v1.20 file name strawberrydeferredshadermcpe120
Running on a mid-range device (Snapdragon 7 series / iPhone 12 equivalent), Strawberry maintains a solid 55-60 FPS in most biomes. It is remarkably optimized. It strips away heavy post-processing effects like depth-of-field (blur) and motion blur, which are often the culprits behind lag on mobile devices. Adds subtle movement to grass and leaves, making
| File Path | Edit | Effect | |-----------|------|--------| | shaders/glsl/deferred_rendering.frag | Reduce SHADOW_MAP_RESOLUTION from 2048 to 1024 | Softer shadows, +15% FPS | | textures/environment/clouds.png | Downscale to 256×256 | Faster cloud rendering | | renderchunk.pipeline.json | Set "bloom": false | Disable bloom effect | | materials/water.material.bin | Replace with vanilla version | Disables fancy water reflections | file name strawberrydeferredshadermcpe120
Compatible with Android, iOS, and Windows 10/11 devices that support the Deferred Technical Preview Requirements:
Functional behavior (if it's a shader pack)