God Of War Ragnarok Update 111exe New Jun 2026
If you are playing on PC, the latest official patches from Santa Monica Studio have addressed several launch issues:
While the naming convention seems more like a debug build label than a traditional version number (v. 5.04 or similar), the "111exe" designation points directly to a . After the massive Santa Monica Studio rollout earlier this fall, the community has been demanding stability. This new update, arriving as we approach the 2026 holiday season, focuses on the "rootkit" stability of the port. god of war ragnarok update 111exe new
PC (Steam) / PS5 (backward-compatible performance) Patch size: ~2.8 GB (PC) / 1.1 GB (PS5) Focus: Stability, DLSS/FSR fixes, controller input polish, & one hidden surprise If you are playing on PC, the latest
Santa Monica Studio released the following official changelog. We’ve expanded on the technical details for clarity. This new update, arriving as we approach the
1.11.exe expands accessibility and usability: HUD clutter can be further minimized, enemy names and health bars become optional, and text-contrast options improve readability. Small but meaningful changes—like clearer mission markers, improved fast-travel reliability, and a refined map legend—help players focus on narrative and exploration rather than menu micro-management.
| Metric | Pre-111exe (v1.0.611) | Post-111exe (New) | | :--- | :--- | :--- | | | 112 | 118 (+5%) | | 1% Low FPS | 48 (Stutter) | 82 (Smooth) | | VRAM Usage | 13.2 GB | 11.9 GB | | Shader Compile time | 6 Minutes | 4 Minutes |