Resident Evil 0 N64 Prototype Rom __top__ Site
: Early scripts allowed for either Rebecca or Billy to die, with the survivor completing the game. This was scrapped to maintain series canon. Cinematics
: Because no ROM exists, some fans have attempted to "recreate" the N64 experience using Resident Evil 2's engine, but these are independent mods and not actual recovered data. Key Differences from Retail Resident Evil 0 N64 Prototype Rom
: The project was cancelled for the N64 because the game’s scope outgrew the storage limits of N64 cartridges (max 64MB). It was moved to the GameCube in late 2000. Completion Level : Estimates suggest the N64 version was only about 10% complete when development shifted. Unique Features : Early scripts allowed for either Rebecca or


